Lizard Character

Prototype of a workflow that I've been meditating on and trying to apply it to a Game Character that I've been working on. Shot in UE4 in ElementalDemo scene.

Also, I put together a series of tutorials covering "Best Practices" of approaching Game Character Creation.

Check out the Organized version of this Tutorial ....►
Tutorial On Artstation ...►

Concept by talented Tan ZhiHui

Game Character UE4 ElementalDemo

Lizard Tpose Final

Lizard Walk Cycle Pass_02

Lizard Run Cycle Pass_02

Lizard Jump Cycle Pass_02

Lizard Attack Cycle Pass_02